Operating system: Windows XP/Vista/7
Processor: 2.0 GHz Core Duo or equivalent processor
Memory: 2GB RAM (256 MB of dedicated memory with support for pixel shader 3.0)
Hard disk space: 4 GB hard disk space
Video: GeForce 8600 or equivalent Video Card
Sound: DirectX 9.0 Compatible Sound Card
DirectX®: DirectX 9.0
Controller support: 3-button mouse, keyboard and speaker.
Core Gameplay
Set in the golden age of pirates, this is your chance to become pirate king and conquer the Caribbean.
Join, champion, and unite the three pirate factions: Pirates, Corsairs and Buccaneers. You must ultimately leverage this unity in all out war against the evil Pirates of Black Cove.
Manage and develop parts of three strongholds and visit them to pick up faction and storyline missions. Visit the Alchemist to find out what special ingredients are needed for the wacky potions and embark on adventures to find and collect them.
Unite the three Pirate factions to gain access to their hero units and ultimately take down the Pirates of Black Cove and become King of all the pirates. If you have what it takes that is.
Features
-Roam the open World with your Pirate crew and pick up missions as you sail the seas.
-Notoriety and fame brings you closer to your ultimate goal: the King of All Pirates
-Battle it out with the forces of Black Cove and other colonial nations on both land and sea
-Select your character from several different Pirate Captains, each with their own unique skills and features
-Make creative use of some of he wackiest land and sea based weapons ever to grace a Pirate world
-Varied units and weapons allows you to carry out the battles as you see fit
Patches
Name: Pirates of Black Cove Version: Patch 1.04 Download: Pirates of Black Cove Description: - CTD Fix when using windcharm (if the charm was the last usable item in the inventory)
- CTD Fix that occasionally occurs on load game
- Patrolling enemy units fixed (occasionally would just stop and start twitching)
- Colonial commander now works as intended and heals the units near it at intervals
- Fixes to missions: Corsair FM6, Buccaneer FM 4, Pirate FM6 (Salty swill)
- Fixed achievements
Usability:
- Left Click on radar marker / unit marker to focus the camera
- Right click radar marker to give move order to radar marker
- Number '5' selects all units
- Ctrl click in GUI deselects selected units
- Pressing enter skips in game messages
Features:
- Configurable keymap: My Documents/Nitro Games/PiratesOfBlackCove/Keymap.xml
- Added command line option "-windowed", which forces the game to start in windowed mode
- Support for German, Spanish and French languages
Breakers:
- Fixed a crash when leaving world scene
- Bloated savegames will now load
- Final mission crash fix
- Crash fix for collectables on loaded saves
Missions:
- Fix for Corsair FM6 possible crash when killing some of the ships before mission ships start moving
- Fix for Buccaneer FM7 (Paddy Paws)
- Pirate FM 7 Chiefs Chowder: If the whaler is outside of the map it travels back to the map
- Monkey cannon works
- Buccaneer fm6 fix - after exiting from land before mission zone is captured
- Buccaneer fm7 fix - fail after killing petes ship
- Corsair fm1 - Steal the Luxury Ship from Port Cancun bugfix
Misc:
- Fixed path finding problems when character crossing the bridges
- Fixed achievement "Gatherer" to be possible to achieve.
- Fixed achievement "Ship Tycoon" to be actually possible to achieve.
- Settings are now properly saved
- Characters won't get stuck into LZ signs/firestands/roadsigns/lamps
- Buildings should now drop items only to accessible positions
- Fixed issue where speech bubble would jump strangely when sinking a ship with mortar.
- Fixed issue where player ship info would show too many empty unit slots if last row was full.
- Fixed Resolution change popup not to go under other windows!
- Correct flag for Black Cove ships
- Selecting a dead hero now shows units under its command
- Cannons of cannon towers no longer disappear after re-entering a town
- Reset radar & healthbars after resolution change
- Multiplying artifacts no longer multiply when selecting them from inventory
- Now there's 15 badges visible on character screen, instead of them being only 13
- Santto Domingo -> Santo Domingo
- Fixed clipping ingame messages
- Fix for sea level musics
- Made horizontal scrollbar in load game menu invisible in localized versions also.
Name: Pirates of Black Cove Version: Patch 1.02 Download: Pirates of Black Cove Description: NOTE: This version requires that Patch 1 (1.0.1) is already installed.
Breakers:
- Game now starts even if selected resolution is bad
- Fixed crash after having opened Pimp the Ship window
- Fixed bug causing jam on loading screen in some situations
- Fixed crash on strongholds after disbanding unit
- Fixed crash at finale mission
- Fixes to ship capture
- Fix to dublicate ships
- Fix on alt causing crash in some situations
Features:
- Timed accept window on resolution change
- Numpad layout for left handed (configurable keymapping coming soon)
- Achievements (Steam)
Missions:
- Chiefs chowder fix
- Voodoo priestess tracking fix
- El Torro stutter fix
- Dog Skull island black cove ship can't be captured
- Corsair FM6 fix
- Fixes to capture missions after loading game
- Storyline mission starts right after last faction mission
- Buccaneer Storyline 4: Fix if the once captureable black cove ship was captured and has disappeared without dying
- Mission fixes: Buccaneer FM3, Corsair FM4 and FM6
Misc:
- Fixed health bars
- Ambient Occlusion off by default
- Fixed hero tooltips
- Fixed crazy cannoneer label not fitting in alt-view
- Exclamation marks on action menu now work as they should
- Removed lag from pressing alt on land
- Balanced stinkbombers
- Player can access unit buildings with his faction hero's too
- Fixed replenish cost
- Player ship info fix
- Shipyard fixes
Name: Pirates of Black Cove Version: Patch 1.01 Download: Pirates of Black Cove Description: - Release day patch
- 1001 jokes
- Updated world visuals
- Unit radar indicators
- Slow ships are a bit faster
- Tutorials can be accessed via ingame menu
- Fixes & tweaks all around, more stability
Known issues:
- Water isn't visible if AA is forced on from graphics drivers. (Quick fix: Set Anti-Aliasing to "application controlled" setting instead of forcing it on from ATI/NVidia settings)
- Disband may cause a crash
- Monkey cannon won't start shooting in some situations
- El Torro mission stutters
- Collision issues with destroyable buildings
- Unit movement difficult on bridges
- Cannon towers won't fire player units sometimes