Windows 2000/XP/Vista, Intel Pentium IV 2.4 GHz or AMD 3500+ (quad core),
2Gb RAM, 2GB hard disk space, GeForce 8800 or ATI Radeon X1900 videocard,
NVIDIA, DirectX-Compatible soundcard, DirectX®: 9.0c or more, 3-button mouse,
keyboard and speakers, Internet Connection
MULTI-PLAYER UP TO 32 PLAYERS
It’s time to dust off the field marshal's baton and take command of any nation in World War II; the largest conflict in history. The first expansion to the critically acclaimed Hearts of Iron III lets you take charge - or delegate - at any level, from division to nation, through a variety of scenarios. Guide your country to glory from 1936 to 1948 - wage war on the battlefields, in the factories, and at the negotiating table, in the grandest of all World War II strategy games ever made.
Features:
· Players can now define their own Theatres with a simple dragbox system
· The new Order of Battle Browser allows quick and easy reorganization of the entire Command Hierarchy
· The Command Hierarchy is now directly represented on the map
· A new Air Superiority map mode makes strategic air warfare easy
· At game start, each country now gets to choose its own hidden Victory Conditions.
Can your enemies guess your secret agenda?
· HQs under AI control now have separate aggressiveness stances for Land, Air and Naval operations
· Countries can request specific actions from their allies for unprecedented cooperation
· Technological progress can now be shared with your allies
· Brigades can now be upgraded to more advanced types (e.g. Infantry to Motorized, or Artillery to Self Propelled Artillery)
· New 1940 scenario fills a gap in the game's timeline
· Hundreds of new events added to immerse players in their own versions of World War II, comparing the unfolding alternate timeline to real history
· Mighty warships can be designated the Pride of the Fleet, which is both an opportunity and a risk
· The AI has been improved in all areas, at all levels. It will defend in depth, marshal big naval taskforces and launch multi-stage invasions. It will perform more historical diplomacy and pursue a strategic production strategy
- Fixed multiple crash bugs, most related to nations being annexed
- Fixed the missing unit model picture bug
- Fixed the Arcade Mode freeze during \\\"Adapting History\\\"
- Fixed the bug with automated HQs below Theatre level suddenly deciding to defend the whole theatre front
- Convoys should no longer ship either fuel or supplies when none are needed in the area
- AI improvements across the board