Developer
TCoS
Publisher
TCoS
ESRB
Teen (13+)
Genre
Massively Multiplayer
"What lies hidden....must be found...."
Welcome to The Chronicles of Spellborn (TCoS). TCoS is an upcoming MMORPG being developed by Spellborn International Ltd. using the renowned Unreal® Engine™. Essentially TCoS is a game in which players choose to assume the role of a hero in a post-apocalyptic dark fantasy world.
Within hollow rock-realms known as Shards, floating in the confines of the magical Deadspell Storm, a civilization consisting of humans and daevi struggles to rediscover the pieces of a shattered world. Multiple Shards are known to this civilization, called the Enclave of the Five Sacrifices. Other Shards are known to a few of the Enclave’s elite, and some are almost certainly myths grown out of the struggle to survive in the aftermath of the destruction of the Ancestor World.
The Enclave is an alliance of five High Houses. The political balance is relatively stable, however the Houses vie with each other for power on a regular basis. The citizens of the Enclave believe in cooperation, as long as it furthers the ideals of their own allegiances. As a result they form a united front against external threats. Once a threat has been controlled or mollified, the political infighting becomes intense. While terms of good and evil mean little, who your allies are at a given moment is of the utmost importance.
In this unique setting the player quickly becomes part of the struggle to rediscover pieces of a shattered world, the intrigues of the High Houses and the exploration of Shards and long-forgotten places through Ancestral Quests.

While TCoS shares aspects of game play which may be familiar to individuals who have played other MMORPGs, we have focused on designing a game with a unique story which looks, sounds, and (most importantly) plays differently.
You can see it in the art style: a balance of realistic vs. cartoon fantasy. This is the "European Style" we’ve aimed to achieve. The entire art and level design team has adapted everything from models and objects to textures and lighting to create a fantastic world in an original style. There’s no single other game which shares this particular blend of styles. Some of the main features are:
- Character advancement is separate from the player's appearance so every character can look unique from the start.
- Players refine their personal attributes by imbuing items with advancement slots.
- Active skill-based combat and manual targeting allow the player full control in combat.
- 50 character levels advance the player's statistics and extend their skill library.
- The Personal experience Points (PeP) system gives stat bonuses for staying alive and eliminates frustrating death penalties.
- Players are rewarded with statues of their characters by topping the rankings or performing great deeds.
- Ancestral quests allow players to experience the past and influence the present.
- In Shard Conquest, players fight for ownership of new Shard realms in massive PvP and PvE battles.
- Arena tournaments reward guilds with stat enhancing trophies or shop ownership.
- Game content is quest based and includes longer quest chains stretching throughout the player's life.
"Gamedesign Journal" offers info on the game's tactics.
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