Developer
Sonokong
Publisher
Aeria Games & Entertainment
ESRB
Genre
RPG
Game Features:
* 1500 vs 1500 - The ultimate Realm vs. Realm combat.
* Bootleggery - Sell items to the opposing faction in the secret warehouse.
* Challenges - Sick of someone's trash talk? Request a battle with a member of your own realm.
* Arena Fights - Enter the grand arena and take your fight to a new level.
* Goddess Blessing - Crushing the enemy doesn't just feel good, but it helps your side.
* Guild Events - Guild vs. Guild combat, Guild vs. Monster combat, and the upcoming Willows Trial!
* Quests, Mounts, Executions, Boss Fights, Dungeons, Demons, Dragons, and more...
Two races, the Elves and the Vail, find themselves in constant conflict with each other. Age old tensions fuel their aggression. Soon after, the Humans joined forces with the Elves while the Nordein re-emerged as the "Deatheaters" and allied with the Vail creating two factions: The Alliance of Light and the Union of Fury. Not only battling the monsters that still roam the lands, these two sides wage a never ending war over the control of Teos.
The Vail
Intelligent and swift, cunning and spiritual, the Vail are the chosen of the Goddess of Darkness. One of the two races that are descendents of the Dumianas, the Vail, while exotic and mysterious in appearance, are not the war-like people most expect them to be. Ferocious and treacherous only when necessary, the Vail seek to find a state of equilibrium in their surroundings. Not as strong as some of the other races, the Vail use stealth and the mystical arts when in battle.
The Elves
Methodical, deliberate, and smart are just some of the words used to describe the Elves. The Elves, like the Vail, are descendents from the Dumianas. The Laws of Nature are very important to the Elves, and their society relies on order and discipline. The Elves are in constant conflict in their attempts to keep the monsters of Tios outside of their borders. The magical Elves are the chosen of the Goddess of Light.
The Nordein (aka Deatheaters)
Towards the end of the great war, the Goddesses created the Nordein to help protect Tios. The Nordein, or “Deatheaters,” have every appearance of being brutish and unintelligent, violent and aggressive. But this race of Ancients is a book that should not be judged by its cover. In the wars that followed their appearance on Tios, the Nordien acquired a disdain for magic and choose not to use it often, if at all. This is likely one reason that they sided with the spiritual Vail, and not the magical Elves.
The Humans
Newest to the lands of Tios are the Humans. Spiritual, strong, and swift, the Humans are adept at nearly every job that Tios has to offer. However, their power truly lies in their strength of body and spiritual nature. Born Fighters and Priests, the Humans are natural complement to the magical Elves. Brought to Tios by the Goddesses, the hope was that the Humans would help restore balance and unity. Unfortunately, the Humans got swept up into the chaos, and the Elves were the first to assist them.