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Update On Painkiller: Overdose »

Authored by Surida on 2008-01-18 10:47:47

SINGLE PLAYER

    * Stat counting fixed
    * Rebalanced idle comments

Tarot Cards

    * Assault functionality fixed
    * Ascendance functionality for Animal Farm and Ragnarok fixed
    * Ascendance color fixed
    * Hellish armor color fixed

Demon mode

    * Fixed bug allowing the use of demon gun after demon mode


Weapons

    * Fixed bug causing counting some destroyed projectiles as destroyable items

LEVEL CHANGES

ASTEROIDS

    * Update of final battle (it's longer and harder)
    * Fixed position of spawn points of Demon hands
    * Fixed monster count

AIR COMBAT

    * New holy item
    * New secret
    * Update of final battle (it's longer and harder)
    * Item positioning fix
    * Fixed spawn points under crashed plane
    * New effects on crashed plane
    * Changed the path of the plane meant to fly over.

DESERT

    * Fixed position of health
    * New secret
    * Proper monster count (you can get Star for killing all monsters now)

RIOT

    * Small fixes in item placement
    * Lights in fifth arena fixed

FIELD AMBULANCE

    * Object number fix
    * Missing collision fix
    * Fixed monster count


RAGNAROK

    * Hammers fixed
    * Ammo moved to reachable area
    * Cerberus slightly tweaked
    * Spawn point of Snow giant lowered
    * Fixed monster count
    * Fixed possible lockup in arena before Cerberus


DEAD MARSH

    * Fixed spawn in the air
    * Balanced level difficulty
    * Fixed some missing collisions
    * Textures on gravestones fixed

ANIMAL FARM

    * Total number of monsters corrected
    * Fixed flying crates in storeroom
    * Some items moved to areas where can be destroyed
    * Health added

POWER PLANT

    * Wrong monster number opening slab too early fixed
    * Fixed position of fire particles on train
    * Fixed size and position of hurt zone on train
    * Fixed monster count

LOONY PARK

    * Fixed position of Pirate boss in last arena
    * Fixed monster count
    * Destroyable items fixed
    * Zones fix

CATACLYSM

    * Added a danger zone in the fire in the collapsed room
    * Stone shader on monsters is now correct after load

STUDIOS

    * Difficulty tweaked for Nightmare and Trauma
    * Total number of monsters fixed
    * Items moved for better destroying
    * Health and ammo added

VILLAGE OF DAMNED

    * Added missing texture on grate
    * Fixed monster count

HAUNTED VALLEY

    * Fixed monster count
    * Fixed potential blocker in arena

JAPANESE MASSACRE

    * Blood decals fixed
    * Fixed monster count
    * Health added

SOUNDS
Added missing sounds for:

    * gong in Japanese massacre
    * Rain in Field Ambulance
    * Exploding barrel
    * Crypt in Haunted Valley

MULTIPLAYER

WEAPONS CHANGES

    * Fixed view distance on primary fire from the cannon gun
    * Fixed Razor Cube’s appearance in opponent's hand
    * You can now only place 8 Egg Bombs at a time.
    * Gorgon shoots more pellets (18 to 23)
    * Egg Bombs have larger damage range, but deal less damage
    * The Ectoplasmer deals more damage (80 to100)

LEVEL CHANGES

DM SPHERE

    * Fixed sticky corners

Miscellaneous

    * Extracting packs in the editor now works
    * Fixed localization of some hardcoded network error messages.
    * Fixed sound in story video for Italian language
    * Fixed many text bugs in localizations



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