Game Review on Tabula Rasa »
Authored by Surida on 2008-01-04 12:10:36
Furthermore, many of the missions are 'noob' friendly, showing you precisely where you need to go, however you can turn this function off if you'd rather complete them without too much hand-holding. Another welcome innovation is that the experience points you are awarded for killing mobs can greatly increase if you go on a killing spree, with a prolonged slaughter awarding you as much as 2.5 times your 'normal' experience points.
Currently, crafting is a fairly simple affair as you are limited to creating simple components or enhancing your armor and weapons with permanent buffs (similar to WoW’s enchantment mechanic).
The process involved is also quite basic, requiring you to chuck a few components into a crafting station and collecting the finished product at the other end.
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