SpawnPoint

Tales of Pirates [PC]Favorite Tales of Pirates [PC]

Compare Game Prices with Shopping.com
Compare Prices for Tales of Pirates [PC]

Developer
IGG
Publisher
IGG
ESRB
RP
Genre
Massively Multiplayer

Tales of Pirates [PC] for PC - Tales of Pirates [PC] for PC Game - Tales of Pirates [PC] Computer Game

Tales of Pirates Introduction of Explorer Class »

Authored by Lemon on 2008-06-26 04:39:09

Tales of Pirates: Introduction of Explorer Class

 

This is the introduction of Explorer Class in Tales of Pirates (http://top.igg.com), here players will know more about this Class.

1. Class Introduction:

Class Advancement: from Explorer to Voyager.

Level Requirement: Each player can become an Explorer after level 10 and then become a Voyager after level 40.

2. Class Features:

A: Explorer: In order to explore uncharted waters, Explorers need to be brave enough to fight thunderstorms and raging waves in search of unknown territory and make use of Energy Corals to store energy.

B: Voyager: Make a name by traveling past oceans and uncharted waters. A Voyager's passion for exploration is undeterred by the dangers that lie before them.

3. Coral System

A: Both Explorers and Voyagers can use Corals, a special kind of equipment. Most of their skills cannot be utilised without Corals.

B: Sorts of Coral

Wind Coral: Players should equip the Wind Coral to use Tornado skills and Tail Wind skills. Energy needs to be recharged in the Wind Region.

Thunder Coral: Players should equip Thunder Coral to use Lightning Bolt skills and Lightning Curtain skills. Energy needs to be recharged in the Thunder Region.

Strike Coral: Players should equip Strike Coral to use Strike skills. Energy needs to be recharged in the Strike Region.

Fog Coral: Players should equip Fog Coral to use Fog skills. Energy needs to be recharged in the Fog Region.

C. How to equip these Corals?

Voyagers need to equip these Corals to use related skills.

Wind Coral can be equipped in the Badge Bar.

Strike Coral can be equipped in the Left Hand.

Thunder Coral can be equipped in the Left Trinket.

Fog Coral can be equipped in the Right Trinket.

Note: Players can equip these Corals by double clicking or dragging them to the relative location.

D. Consumption:

Some skills consume energy stored in the Corals when they are used. Different skills consume different amounts of energy. Higher level skills consume more energy. After energy is used up, players can recharge it in the related region and then reuse the skills.

E. Recharge:

Players can recharge the energy a Corals needs in the related region. To do this:

a. Equip the Coral and going to the appointed region.

b. Make sure the region is the correct one for recharging that particular Coral.

c. Begin to restore energy.

d. Appointed energy is recharged second-by-second.

e. During the recharge, the Coral needs to be equipped.

f. Energy cannot continue to recharge if your ship moves away from the region.

g. The location of the recharge region will occasionally change.

h. Each recharge region has its own feature so that players can find the correct region easily.

F. Representation:

Players can find out how much Coral Energy remains in the left-hand bar of the Coral. Energy levels will change after a skill is used.

G. Level:

Different Corals contain different energy. Higher level ones can provide more energy. Players can collect these high level corals in high level regions.

For more information, please visit the official site: http://top.igg.com.



COMMENTS »

No Comments


Add a Comment

Join SpawnPoint for free to comment on this story. Have an account already? Login to comment.

SpawnPoint: Game File Community featuring PC Video Gaming, Free PC Games, Counter-Strike, Action And Strategy Files, Game Forums and Game News