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Developer
Flagship Studios
Publisher
Namco Bandai Games America
ESRB
Rating Pending
Genre
RPG

Hellgate: London for PC - Hellgate: London for PC Game - Hellgate: London Computer Game

Hellgate London v1.2 SinglePlayer Patch »

Authored by Lemon on 2008-04-26 11:12:58 AM

Based on the number and depth of balance changes to skills in this update, certain characters will be provided a “respec token†that allows them to reassign their skill points. This token is automatically placed in the characters inventory and can be used at any time.

The timer and quest requirement have been removed from the mini-game.

Fixed a bug where chat entry became visible in the Character Select screen after logging in and then logging out of the game.

Fixed a crash bug associated with exiting out of the Character Creation menu.

Players now only need to make a Normal Mode character to be able to make an Elite Mode character.

Fixed a bug which caused audio and sound effects to sometimes stop playing.

Adjusted difficulty of the Nightmare endgame. Decreased the ramp of the damage penalty that players face against monsters higher than their level.

Fields from different sources can now stack. Please note that the graphics from new fields still override those of previous fields.

Players must now wait 5 seconds before they can re-enter a Hellrift.

Fixed a bug which caused weapons to disappear when swapping weapon sets in the middle of performing certain skills.


Fixed a bug which caused the /played command to display the incorrect amount of time played.

If a player dies during (or just before) a cut-scene begins playing or the game begins loading, the re-spawn options menu will come up after the cut-scene or loading screen is completed.

Vendor inventories in Nightmare difficulty should now be stocked with Nightmare-level items.

The Shock effect now deals damage immediately when it’s applied.

Several character and monster animations have been improved.

Fixed known Blueprint exploits.

Fixed a bug which sometimes caused files to require unnecessary patching.

Fixed a bug which caused the mini-game to become stuck if the player zoned to town or quit the game immediately after completing a round of the mini-game.


Memory Usage


Memory manager rewritten for better performance and stability.

Fixed a UI-related memory leak.

Fixed a clothing and armor texture-related memory issue.


User Interface/Controls


Reorganized the De-modificator, Augmentrex, and Nanoforge interfaces to appear in the left-hand panel area.

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