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#1 (permalink) | ||||||||
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Cannon Fodder
Hackers Caught: 11 |
While this server is a lot of fun I have a question/suggestion about spawnpoints. It seems that most Crackhouse DM servers spawn CTs/Ts at the same spawnpoints used in the "regular" game (Ts second floor of house; CTs around APC). This makes sense in the "real" game since it seems fair for both sides (for example, both T and CT AWPers can get to their roofs in about the same time; and Ts and CTs who want to assault can get to the front door in about the same time). However, this dosen't make sense in a DM and leads (as the Admins know) to a lot of spawn camping. I also think random spawning is a lot more fun. Every other DM map I've ever played on, spawnpoints are dispersed throughout the entire map and there are no specific T or CT spawn areas (even on those maps with hosties - e.g., Office). I don't know if this has been discussed and honestly don't know how much effort there would be in randomizing spawnpoints but I think the trade off would be worth it.
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#2 (permalink) | ||||||||
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Hardcore
Hackers Caught: 3 |
Umm.. no the server is good as it is. Maybe they can put a mod where if you step into the spawn of the opposite team you instantly get killed. A lot of aim_ak_colt servers have it where when you cross the middle line in an attempt to rush the other side then get slayed for it
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#3 (permalink) | ||||||||
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SpawnPoint Elite
Hackers Caught: 2 |
no, that would be annoying........ Trying to walk through there you would die......
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#4 (permalink) | ||||||||
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Meat Shield
Hackers Caught: 2 |
Spawnkilling is annoying but in a way fun. Going in and dying instantly is probably not a good idea. We all start with a lot of HP and sometimes I've been told I've been spawn camping (the first time I played crackhouse) but now I just go in shoot and leave and then come back. That is fair right?
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