Re: CS_Assault hostage room - repeated slaying, drugging etc.
Posted: Jun 22, 2011, 22:10:22
As right as you may be, so long as the admin is being reasonable, it's a good idea to listen to them. While our guest admins don't make the rules, they are tasked with enforcing them. Sometimes, they are wrong, but "mouthing off" to them is never waranted (I realize that you weren't, you were actually right), just follow their directions or call in a senior admin to figure things out.
The camping guide can be found
here for future reference. And the passage in question reads as follows:
Quote:
CS_general: (Hostie rescue maps) Objective-CT side. CT’s should make attempts to rescue hosties. Killing all the T’s is a viable strategy as well. T’s are allowed to camp near hosties or at rescue points in an attempt to win the round. CT’s should not be forced to “Rush to their death” if they are the last one with multiple T’s. Camping T’s should not be heckled with some server/map exceptions that will be listed below.
However, there is a specific passage for Assault which reads as follows:
Quote:
Terrorists: T’s may not camp upper vent. T’s are allowed to check upper vent for CT’s and/or go up there to reload. T’s must then exit the vent immediately. T’s may camp hosties for 4 rounds per map change with a limit of 4 T’s. Some admin discression is allowed in this. Admins can allow a little more if they deem it is not disrupting game play. They can also limit Hostie camping below 4 T’s if they deem it is causing too many game flow disruptions. It is a player’s obligation to listen to admins in these instances. Going in and camping hostie room at the end of a round when you are the last T and outnumbered is an acceptable practice and doesn’t count toward your 4 rounds per map. Illegal glitches include big box under office that allows you to “see through the floor” into office, office gangplank-handrail-wall box outside of office (allows player to see into office and upper vent). Jumping to the crane hook is not considered a glitch at this time.
Note that the passage states that the admins are basically allowed to decide if you're allowed to camp or not. Typically, it's a good idea to just listen to the admin and consult a Server Support Staff member or Senior Admin. I'm not an Assault regular myself, but from when I used to play, I know that, when there are not that many players, and the majority of them are hiding inside the hostie room, it tends to slow down the gameplay. That being said,
Quote:
They can also limit Hostie camping below 4 T’s if they deem it is causing too many game flow disruptions.
Perhaps the admins decided that it'd be better, and faster, if they limited hostie room camping.
Now, about the slaying. Pointing out that it's not a rule or that the previous action wasn't necessary should not have waranted a slay, we'll have to hear from the two admins on that one. Thanks for coming in to post this. If necessary, I'm sure we can check the logs to validate your claims, but if you have any screenshots or demos, now would be the time to submit them (abuseteam@spawnpoint.com - in the future, should you have any issues with admins, please record a demo). The two admins in question should be along shortly to explain their sides of the story and we'll go from there.