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Still Banned, Please help
Posted: Oct 29, 2009, 20:30:22
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I posted a ban appeal a while ago and the ban should have expired by now, STEAM_0:1:408417, This ban has not expired and I'm still banned. Can't really remember if it did expire and then I got re-banned but would really appreciate any help/reason if possible.

I'm guessing, since I don't hack, that it was something wrong with my autoexec. I have now deleted my old one and am trying to find a new one to replace it to maintain fps.

Would really appreciate any help/advice you can give me at this stage. Below is my current config, Appologise if its counted as spam or anything for posting it on here but was hoping one of you could tell me whats wrong/amend it so I can use it on your servers.

Link to my previous appeal; Here.

Thanks,

Typhoon


Quote:
My Config (CEVO FPS Config)

//Cl_ Commands

cl_cmdrate "101" // Must be set to 100/101
cl_drawmonitors "0" // changeable
cl_ejectbrass "0" // changeable
cl_forcepreload "1" // changeable
cl_interp "0.01" // Must be set to .01
cl_interpolate "1" // Must be set to 1
cl_lagcomp_errorcheck "1" // changeable
cl_lagcompensation "1" // changeable
cl_minmodels "1" // changeable
cl_min_ct "1" // changeable
cl_min_t "1" // changeable
cl_predictweapons "1" // changeable
cl_pred_optimize "2" // changeable
cl_phys_props_max "50" // Must be set to 50+
cl_ragdoll_physics_enable "0" // changeable
cl_ragdoll_collide "0" // changeable
cl_smooth "1" // changeable
cl_smoothtime "0.01" // changeable
cl_updaterate "101" // Must be set to 100/101


//Mat_ commands

mat_bloomscale "0" // changeable
mat_bumpmap "0" // changeable
mat_clipz "1" // changeable
mat_colorcorrection "0" // changeable
mat_compressedtextures "1" // changeable
//mat_debug // Illegal
mat_debug_postprocessing_effects "0" // Must be set to 0
mat_debugdepthmode "0" // Must be set to 0
mat_debugdepthval "128" // Must be set to 128
mat_debugdepthvalmax "256" // Must be set to 256
mat_disable_bloom "1" // changeable
//mat_dxlevel 90 // Must be set to 81 or higher
mat_filterlightmaps "1" // changeable
mat_forcehardwaresync "0" // changeable
mat_hdr_enabled "0" // changeable
mat_parallaxmap "0" // changeable
mat_picmip "0" // Must not be higher than 2
mat_reducefillrate "1" // changeable
mat_specular "0" // changeable
mat_vsync "0" // changeable

//R_ Commands

r_decals "0" // changeable
r_decal_cullsize "0" // changeable
r_dopixelvisibility "0" // changeable
r_drawbatchdecals "0" // changeable
r_drawflecks "0" // changeable
r_drawmodeldecals "0" // changeable
r_dynamic "0" // changeable
r_eyes "0" // changeable
r_flex "0" // changeable
r_lightaverage "1" // Must be set to 1
r_lod "-1" // Must be set to -1/0/1/2
r_maxdlights "32" // Must be set to 32
r_occlusion "1" // changeable
r_renderoverlayfragment "0" // changeable
r_rootlod "2" // Must be set to 0/1/2
r_shadows "1" // changeable
r_shadowmaxrendered "1" // changeable
r_shadowrendertotexture "1" // changeable
r_teeth "0" // changeable
r_waterforceexpensive "0" // changeable
r_waterdrawreflection "0" // changeable
r_worldlights "2" // Must be set to 2
r_worldlightmin "0.0002" // Must be set to .0002

r_3dnow "1" // changeable
r_mmx "1" // changeable
r_sse "1" // changeable
r_sse2 "1" // changeable
r_3dsky 0 // changeable

//Rope_

rope_averagelight "0" // changeable
rope_collide "0" // changeable
rope_shake "0" // changeable
rope_smooth "0" // changeable
rope_smooth_minwidth "0" // changeable
rope_smooth_minalpha "0" // changeable
rope_smooth_maxalphawidth "0" // changeable
rope_smooth_maxalpha "0" // changeable
rope_smooth_enlarge "0" // changeable
rope_subdiv "0" // changeable
rope_wind_dist "0.01" // changeable


//Miscellaneous

//+showbudget // Illegal
//+showbudget_texture // Illegal
//+showbudget_texture_global // Illegal
//flush // Illegal
//flush_locked // Illegal
fps_max "100" // changeable
func_break_max_pieces "0" // changeable
gl_clear "1" // Must be set to 1
jpeg_quality "100" // Must be set to 100
mp_decals "0" // changeable
net_showevents "0" // Must be set to 0
props_break_max_pieces "0" // changeable
props_break_max_pieces_perframe "0" // changeable
rate "25000" // Must be set to 25000+
snd_flushasync
texture_budget_background_alpha "999 // changeable
texture_budget_panel_height "0" // changeable
texture_budget_panel_width "0" // changeable
//timerefresh // Illegal
voice_enable "1" // changeable
voice_scale "1" // changeable
voice_modenable "1" // changeable
violence_agibs "1" // changeable
violence_hgibs "1" // changeable
violence_hblood "1" // changeable
violence_ablood "1" // changeable
//wait // Illegal
//zoom_sensitivity_ratio "1" // changeable


Kind regards,

Mark
Posted: Oct 29, 2009, 21:13:22
Quoted Reply
Here, Let me take put this in the proper section of the forums.
Posted: Oct 29, 2009, 21:38:15
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You have been perm banned by the KAC for attempting to spam crash the server again. You were warned that it will happen in your last appeal. We will look at what you provided and get back with you shortly.
Posted: Oct 29, 2009, 21:52:57
Quoted Reply
I thought I had fixed it. sorry
Re: Still Banned, Please help
Posted: Nov 3, 2009, 19:33:57
Quoted Reply
Hi, Any further news?
I have been talking to UEA Beel, and we hopefully have sorted the auto exec.
It was referesh the exec when I pressed a key, this has been deleted and will not happ again.

Again I am sorry that the cfg caused this problem.

Kind regards,

Mark
Re: Still Banned, Please help
Posted: Nov 3, 2009, 20:37:16
Quoted Reply
I am sorry if your post has not been dealt with as fast as normal. We just upgraded to Spawnpoint 5.0 and are still working the bugs out. I am inclined to remove your ban with time served. I will talk to the head of the servers about this. He is very reasonable as well. I do know, that if we lift this ban and you continue to "have autoexec problems" you will be having those problems on servers other than Spawnpoint. Do I make that point clear?
Re: Still Banned, Please help
Posted: Nov 6, 2009, 17:19:33
Quoted Reply
We are waiting for the server logs we requested to come in to see what command you used. This will be the determining factor on whether you get to come back with your current steam ID.
Re: Still Banned, Please help
Posted: Nov 14, 2009, 08:21:18
Quoted Reply
Hi There,

Have you guys looked at the logs?

Many Thanks
Re: Still Banned, Please help
Posted: Nov 14, 2009, 22:20:29
Quoted Reply
Not yet, I'll go poke the guy with the logs with a stick.

Sorry about the delay.
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