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| Game Mapping, Customization and Skinning Counter Strike Server Maps, Player Models and Skins, Game Customization. This is the forum to be involved in. Contributing members get a custom forum designation! |
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#1 (permalink) | ||||||||
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SpawnPoint VIP
Hackers Caught: 50 |
i would love for the default sg552 for 1.6 to be made for css everything the same as in 1.6 i found what i am talking about problem is that the hands that hold the gun i think are part of the model because my customer gloves are not showing instead it is that ugly checkered look for the hands and gloves
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#3 (permalink) | ||||||||
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SpawnPoint VIP
Hackers Caught: 50 |
there was nothing wrong with the gun itself otherwise i went back and retried the gun again the hands and forearm were messed with just the one gun all my other custom guns use the custom gloves and forearm that i picked it has somethin to do with the conversion pack i found
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#4 (permalink) | ||||||||
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SpawnPoint VIP
Hackers Caught: 11 |
Deathscythe, blame the animator/compiler. Those animations need to be edited and (re-)fitted. CS 1.6 and CZ have the hand textures included in the weapon skin file, in CSS hands are in separate files, so if one of your guns has different hands than the other, then the compiler/animator/modeller has tried to pull off something strange. Unless you're good with 3D model animation, you can't fix it
(If you are good with 3D anims, PM me and I will find you tutorials for compiling)
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#5 (permalink) | ||||||||
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SpawnPoint VIP
Hackers Caught: 50 |
haha volmer i knew that is what the problem was because i used to do custom models and skins in cs 1.6 and cs cz which is why i was asking for someone here to make the attempt with 2 versions just a conversion and maybe a retexture i was thinking it could be done by looking at some SS of it and then just remaking the gun in css
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