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Game Mapping, Customization and Skinning Counter Strike Server Maps, Player Models and Skins, Game Customization. This is the forum to be involved in. Contributing members get a custom forum designation!



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Old 08-19-2008, 04:54 AM   #1 (permalink)
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Default My GunGame Map :D

well it was my 1st time ever using Source SDK and after 2 tutorials on youtube on how to make a basic map i got the idea

Here are some pics off the making and ingame hope you like

Front:


Side:


Top:


Camera:


Ingame:


Hope you liked them

TomM
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Old 08-19-2008, 05:42 AM   #2 (permalink)
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I've moved this to the mapping and customisation section.

See if you can chat to SmJe he's one of our resident GG map makers and does a lot of them for the [U.E.A] sponsored GG server here in the UK

Rob
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Old 08-19-2008, 08:48 AM   #3 (permalink)
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Quote:
Originally Posted by Raven View Post
I've moved this to the mapping and customisation section.

See if you can chat to SmJe he's one of our resident GG map makers and does a lot of them for the [U.E.A] sponsored GG server here in the UK

Rob

Okay sound mate

Cheers
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Old 08-19-2008, 06:44 PM   #4 (permalink)
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Hi betryaed

Nice first map! My first map was terrible had too many entities and walls. You seem to have got the right idea and you have gone about making a map the right way, which is read up on it first. The only real thing I can see wrong with the map is the vertices and the faces need aligning, but thats a minor issue and is quickly solvable. Can't wait to see more from you! Keep up the good work!

If you need any help or advice or just want to talk about mapping in general, contact me via steam or on the forums.


Steam name: stg03

Thanks

SmJe
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Old 08-20-2008, 10:41 AM   #5 (permalink)
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Hey SmJe,

Cheers for that, hope i can make some more, positive contributions to the forum

TomM
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Old 09-23-2008, 03:01 AM   #6 (permalink)
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Notice how you've got the side-of-the-wall texture on top of the wall? I used to do it too.

A little tip: open your map with Hammer, and click the "Texture Application Mode" tool (the red green and blue block). On the bottom-left of the box that will appear, the "Face Edit Sheet", click browse. Find a nice floor texture that looks like your wall. Double-click it. In the bottom-left of the Face Edit Sheet the texture you double-click will now have appeared. Now, right-click on the top of all of the walls you want to add this texture to (if you miss, undo what you did with Ctrl + Z) so all the tops of your walls are using this floor texture. Press the "X" to exit the Face Edit Sheet. Voila!

Excellent work on your first map mate, I'm sure you'll make a fine mapper!
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