
cpnichol
Board Admin
Posts: 4817
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Modern Warfare 2 - Multiplayer Mess
Posted: Oct 22, 2009, 00:06:23
From the Infinity Ward forums:
Infinity Ward
Quote: "Call of Duty: Modern Warfare 2 is actually the biggest investment Infinity Ward has ever made into the PC version of our games. It’s also the most feature-rich PC version we’ve ever made. IWNET takes the benefits of dedicated servers and allows them to be utilized and accessed by every player, out of the box, while removing the barrier to entry for players unaware of how to maintain a server on their own.
How does it do this?
Matchmaking & Smoother Gameplay: When you want to player a multiplayer game on PC, in the past. You’d have to scroll through a Server Browser which listed every available server which was hosted by individual server admins. Each had their own private rules, mods, or ways of playing the game. Most players would also use the server browser to find just the best quality game (based on PING). With IWNET matchmaking, it takes all that into account for you. All you have to do is select the playlist (pre-set gametypes with custom rules) that fits the style of play you are in the mood for. When you do, it will automatically find you a game with the best performance, ping, and preferences based on your location and individual connection as well as matching you with players of your same SKILL. So you’re always guaranteed the best game performance for where you are and what connection you’re playing on as well as an equal game with other players of your same skill level, not rank, but skill level. It doesn’t mean you’ll just be thrown into a random game! It will put you in the game that will give you the smoothest gameplay possible without you having to manually find a server with the best ping.
Playlists and Private Matches: As I described above, Playlists are pre-set game modes and gametypes for public games. If you just want to jump into a public game of Search and Destroy or Hardcore Search and Destroy and you don’t care about fully customizing it, then you can utilize playlists to do that quickly for you. However, say you’re in a clan and you want to play a Clan match with another team, or you want to practice for an upcoming tournament that has specific rules in a private game. Then you can start a Private Match (which is essentially like running your own private server) where you have complete control over the rules, who can join, boot players you don’t want, and essentially control the entire game or tweak it to your liking. Once the rules are set, you can invite the other team in or just start it up with your clan to practice with the custom rules before the match. This now allows you to play custom games out of the box without the need to install mods, find a modded server with the rules you like, or worry about not being in control of the match.
Party System and Friendslist: Modern Warfare 2 on PC also makes it much easier if you want to party up with your friends, or again, with your clan for a match. You can utilize the friendslist to see when your friends are online, and invite them to your Party. A Party allows you to move from game to game as a group. It’s great for clan matches, because you can party of with your clan and move from public game to public game together. Or if you’re doing a scrim, party up and invite the other clan (who is in a party) and they’ll all join at once. Set up a private match together and play. It makes setting up scrims or games with friends easier and hassle free.
Cheat / Hack Free Games: The biggest benefit of using IWnet by far is the fact that you don’t have to worry about joining a server full of aim-bots, wallhacks, or cheaters. Or relying on the server admin of the server to constantly be monitoring, banning, and policing it. Modern Warfare 2 on PC allows us to control the quality of the game much more than ever before as well as utilizing the VAC (Valve-Anti-Cheat) system to keep games clean of hackers and cheaters.
All in all, IWNET adds a load of new features that the PC version of our games have never had before and allows us an infrastructure to continue to update and improve on the game post-launch."
So no dedicated servers (the servers we provide are dedicated servers), that means, no admins, no custom mods, no custom maps, no more 50 man servers and a huge amount of anger from the PC gaming community. And if you live in a country a long way from the US or Europe with slow internet speeds, well, good luck.
They have not exactly been clear what they will use instead of dedicated servers. There seem to be two main options; their own network of dedicated servers (unlikely due to the expense) or a p2p system where games are essentially hosted on peoples PCs.
The problem with the p2p system is that you are dependent on the game host and their internet connection, if they don't have a great up speed you will lag and the host will always have an advantage of 0 ping.
I had to laugh at the no cheats or hacks claim, which seems to be based solely on the fact they will be using VAC. If they actually believe VAC will catch every hacker instantly then they don't even understand how it works. Most people here play some form of Counter Strike, this uses VAC and we all know there are plenty of cheats happily playing, even if most will eventually get banned.
No admins means no way to control racism, spamming, team killing, glitching, swearing etc.
I just can't see how this system benefits anyone. Some of the benefits they claim this brings have nothing to do with not using dedicated servers, loads of games use VAC and have dedicated servers for example.
It's proved immensely unpopular with loyal Call of Duty fans, just go read the Infinity Ward forums or check out the hammering it's getting on Amazon. Many have canceled their pre-orders, dropping it from 8 to 43 in the Amazon best sellers list.
If you want to register a protest about this there is a petition:
Dedicated Servers for CoD:MW2 - Signatures
Way to mess up one of the most eagerly awaited PC games ever :thumbdown:.
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Tullsy
Member
Posts: 2197
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Posted: Oct 22, 2009, 01:02:04
Modern Warfare 2, a game made by Infinity Ward, using the VAC engine? Am I missing something here?
Does that mean MW2 will have "Steam IDs"?
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Raven
Member
Posts: 6381
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Posted: Oct 22, 2009, 11:00:16
*cough* PS3 version *cough*
Due out 10th November and it's multi-player :wink:
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fexie
Member
Posts: 31
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Posted: Oct 22, 2009, 11:48:00
Very interesting read..
They have not exactly been clear what they will use instead of dedicated servers. There seem to be two main options; their own network of dedicated servers (unlikely due to the expense) or a p2p system where games are essentially hosted on peoples PCs.
The problem with the p2p system is that you are dependent on the game host and their internet connection, if they don't have a great up speed you will lag and the host will always have an advantage of 0 ping.
Indeed, slow pc means slow server and p2p is not very secured either. I'm guessing tho most people will like this cause anyone can setup a warserver or one just to play pub. The possibility to be admin on your 'own server'...
I had to laugh at the no cheats or hacks claim, which seems to be based solely on the fact they will be using VAC. If they actually believe VAC will catch every hacker instantly then they don't even understand how it works.
Indeed !
No admins means no way to control racism, spamming, team killing, glitching, swearing etc.
Every story has it's bombshell and this is the one in this story. A server or some general system cannot act rationally like people do, they follow algorithms and programmed tasks.
My guess is it'll be launched as mentioned in the read, but they will change it after a couple of months...
ps: I'm still buying the game tho :laugh:
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Drifter
Global Moderator
Posts: 2803
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Posted: Oct 22, 2009, 12:40:03
*cough* PS3 version *cough*
Due out 10th November and it's multi-player :wink:
and this is different from the pc version how? In fact they were cheap (or stupid) and just decided to use the same system from console's on pc.
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Raven
Member
Posts: 6381
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Posted: Oct 22, 2009, 12:55:08
Well for one it's a lot harder to "cheat" in the console version....and it won't be using VAC..........:rolleyes1:
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Drifter
Global Moderator
Posts: 2803
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Posted: Oct 22, 2009, 13:07:09
Hacking in call of duty isnt as popular as css or cs or any of the valve games ;-). Tbh i dont have a problem with them using vac. Punkbusters (what they used last time) on the other hand is a nightmare... kicking legit people for the most ridiculous things...
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cpnichol
Board Admin
Posts: 4817
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Posted: Oct 22, 2009, 13:22:45
The claims about the anti-cheat and piracy advantages of not using dedicated servers don't really seem to have much to do with dedicated servers themselves.
True it will be harder to cheat on consoles but cheating on the PC version was no where near as bad as in say CSS. I played COD4 a lot and there are probably fewer than 10 times I've seen a game ruined by a blatant hacker. I don't see how not using dedicated servers will make any difference to that. In fact having seen VAC and Punkbuster in action I'd say this move will increase the amount of cheating, especially with no admins or local server ban lists.
Piracy was never a problem for the multiplayer COD4. If you don't believe me then go look at torrent sites and all the comments from people asking if pirate copies will work in multiplayer. All they can do is join "cracked" servers, which like non steam servers for css are full of cheats, are few in number and generally suck. One estimate I saw put the number of cracked servers at around 700 out of 20000.
I may still buy it, but not right away, not until I've seen reviews, feedback about the multiplayer and not at full price as to me it would just be a single player game.
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Boxa786
Member
Posts: 247
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Posted: Oct 22, 2009, 21:38:26
Such a dissapointment, I cant bare to read more on this, I read it first, when it was announced and have since read n read, toms, IW and an old clan's site.
hence that recent youtube vid i posted...
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Holy111
Member
Posts: 18
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Re: Modern Warfare 2 - Multiplayer Mess
Posted: Nov 5, 2009, 08:59:17
So let me justget this right, Will using a VAC engine make the game open to ID's like in COD World at war but obviously with the VAC engine rather than there own design???
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Boxa786
Member
Posts: 247
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Re: Modern Warfare 2 - Multiplayer Mess
Posted: Nov 5, 2009, 22:20:27
Sorry to add more bad news for us PC online players, but...
No console
http://www.tomshardware.com/news/cod-modern-warfare-2-console,9006.html
From
http://www.tek-9.org/news/mw2_developer_chat_reveals_more_bad_news-2115.html
and full list of comparisons
http://undead.mygameclan.com/user/244066/gallery/432282/features.jpg
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Xemnas
Global Moderator
Posts: 1798
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Re: Modern Warfare 2 - Multiplayer Mess
Posted: Nov 5, 2009, 23:57:19
Quote: I'm personally just gonna play it for the Single player and for Lan Parties.
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Boxa786
Member
Posts: 247
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Re: Modern Warfare 2 - Multiplayer Mess
Posted: Nov 9, 2009, 02:16:04
Never been to a LAN party, and dont think I ever will.
As for the SP, its looking so good, I think I will have to give a go :)
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Holy111
Member
Posts: 18
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Re: Modern Warfare 2 - Multiplayer Mess
Posted: Nov 10, 2009, 10:42:26
Ye do its an amazing game and we should have a game and we'll make you fail but will help you eventually ;) ahahhaha
If you do take up SP then give me an email and we can arrange something :)
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cpnichol
Board Admin
Posts: 4817
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Re: Modern Warfare 2 - Multiplayer Mess
Posted: Nov 12, 2009, 14:17:21
Anyone played it yet?
The more I hear about it the worse it sounds. Apparently the single player is short an the multiplayer lags and is capped at 9v9.
It's gone from being something I was definitely going to buy when it came out. To something I might buy if reviews and players liked it. To something I'm not going to buy.
*edit* Almost forgot, there are already hacks out for it.
Last Edited: Nov 12, 2009, 14:22:21
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Boxa786
Member
Posts: 247
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Re: Modern Warfare 2 - Multiplayer Mess
Posted: Nov 12, 2009, 21:53:02
I dont have it yet, but an old friend from past clan, who has been part of COD series from day 1 had this to say
http://clanfru.com/forum/message.php?id=4696
"-No lagg
-Runs smoothly
-Can find a server quick
-Connect to a server quick
-Easy to get into
-Still has something like cod4
-new game type added what we haven't seen before, tdm/dom mix
-little bit arcadish guns. However, sound like 'real' weapons
-will work for clan matches
-Thought it was gonna be shite but i like it
Ingame impressions
-Good accurate weapons
-Very nice gfx
-18 ppl in match, no lag whatsoever
-Maps are about the same size as cod4 maps
What you can change:
Time Limit
Round length
Bomb Timer
Plant Time
Defuse Time
Multi-Bomb
Round-Switch
Number of Lifes
Score Limit
Respawn Delay
Health
Health Regeneration
Killcam
Spectate options
Force respawn
Friendly Fire
Perks enable/disable
Killstreak Rewards
Headshots only Disabled/enable
Hc mode disabled/enabled
3rd person disabled/enabled
or look here
Other Facts:
-after the match it shows you your best kill, like replay after a football game
-you can crouch while you're on last stand
-you can't jump then inmediately prone. jump first, then prone
-you can't go from crouch to prone. first stand up again
-you can throw nades while in last stand
-packages drop down, you can capture it and then you're in the AC130.
perk1: marathon, sleight of hand, scavanger, bling, 1 man army,
perk2: stoping power, hardline, cold blooded, danger close, lightweight
perk3: commanda, scrambler, ninja, sitrep, last stand
no lag.
in my first few games although i did see a bit of lag in another game after you left. but it connected me to another host who was also playing the same server so i think it must be a case of you dont all connect to 1 person you connect to whoever is best for you. although there is a 5 second delay while it finds that person it didnt interupt my game and i wasnt shot during this time.
connecting to a server.
you dont connect to a server it places you in one its not like you have a list of servers or anything it just puts you on a list of people for a second while it finds more people to play only once did it put me ina server right away. but you can invite your friends with the invite button
weapons. the weapons look cool but they do seem a bit arcadish
final verdict...
makes modern warfar and world at war look old and out dated. and i really think this will work great for clan and league wars"
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Xemnas
Global Moderator
Posts: 1798
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Re: Modern Warfare 2 - Multiplayer Mess
Posted: Nov 12, 2009, 22:29:25
Quote: Anyone played it yet?
The more I hear about it the worse it sounds. Apparently the single player is short an the multiplayer lags and is capped at 9v9.
It's gone from being something I was definitely going to buy when it came out. To something I might buy if reviews and players liked it. To something I'm not going to buy.
*edit* Almost forgot, there are already hacks out for it.
I played about 20 minutes of it on SP. Not half bad at all. It's has the COD4 feel to it, and plus some. I really enjoy the new engaging objectives like the snow mobile ride, I really enjoyed that. So far, The price should have been 40 or 50 dead presidents, Not 60. For those who would like to get this, Wait till like April or may or so till the price drops to at least 50 bucks.
I haven't tried MP yet, i might do that tomorrow for when i'm not doing anything.
Last Edited: Nov 13, 2009, 14:32:32
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Alpha
Board Admin
Posts: 1869
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Re: Modern Warfare 2 - Multiplayer Mess
Posted: Nov 13, 2009, 03:33:57
Seriously what a disappointing cock up. I'd been looking forward to MW2 since E3 - I wont be buying it, what a let down :(
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poomanuk
Global Moderator
Posts: 731
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Re: Modern Warfare 2 - Multiplayer Mess
Posted: Nov 15, 2009, 19:50:20
Quote: Seriously what a disappointing cock up. I'd been looking forward to MW2 since E3 - I wont be buying it, what a let down :(
Maybe you could just go straight to MW3 :)
Modern Warefare 3
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Tullsy
Member
Posts: 2197
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Re: Modern Warfare 2 - Multiplayer Mess
Posted: Nov 15, 2009, 19:56:17
Quote: Seriously what a disappointing cock up. I'd been looking forward to MW2 since E3 - I wont be buying it, what a let down :(
I think you're alone in your boycott of the game, Debs.
As seen here, here and here.
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