Game Name: Ace Online
Platform: PC
Publisher(s): Wicked Interactive
Developer(s): Yedang Entertainment
Genre(s): Action
Release Date: Nov 22, 2009
In Ace Online, players pilot their own individual
Game Name: Ace Online
Platform: PC
Publisher(s): Wicked Interactive
Developer(s): Yedang Entertainment
Genre(s): Action
Release Date: Nov 22, 2009
In Ace Online, players pilot their own individual starfighters throughout a number of maps.
In Ace Online, players pilot their own individual starfighters (called "Gears") throughout a number of maps, including terrestrial, lunar, and space maps. It has typical MMORPG elements such as leveling, currency, and a skills system. Ace Online is a largely Player vs. Player (PvP)-oriented game, with character leveling and item acquisition achieved through combat against Non-Player Characters (NPCs) and the completion of missions. As a player gains levels, more and more maps become accessible. Although a high level character will have better character attributes than most other players, no one at any level is invincible against other players in PvP. As in other MMORPGs, players can trade items, customize their gears, form parties ("formations") and guilds ("brigades"), and fight with other players via PvP combat. Almost all of the combat in Ace Online is aerial, from the third-person view. Players have the option to use the in-cockpit, first-person view by pressing on the "Delete" key once. This View is rarely used as it restricts vision of the pilot, by cutting down on his/hers peripheral vision as well as increasing difficulty in manuevering the gear.
When players create their account, they can choose from one of four different gears, each with very different play styles.
A gear's performance can be improved with purchases from the "Skill Shop". Skills range from healing skills, weapon enhancing skills and gear performance skills. The magnitude and the duration that the skill effects the gear depends on the level of the gear performing the skill.
New armour is also available at the "Gear Shop", but the armour can only be used if the requirements for that armour are met. The gear cannot take off if no armour is equipped. Armour can be enhanced using various recipes of materials gathered from monster drops which increases the "energy points" and "shield points". Certain enhancements have an additional boost to the "defense" or "evasion" percentage score of your gear.
Gears may use "Standard" or "Advance" weapons. The former are basic guns that use the crosshair for targeting, the latter are splash-damage missiles or rockets. Missiles are guided projectiles that require a lock-on to the target, but a Gear may avoid them by barrel-rolling. Rockets have a straight trajectory and cannot be avoided with a roll.
Other equipment includes radars, adhesives (non-critical items that boost the Gear in some way) and CPUs (accessories that improve a Gear's statistics)
The game can be found and played here: www.aceonline.co.kr/
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