Game Name: Kharkov: Disaster on the Donets
Platform: PC
Publisher(s): Matrix Games
Developer(s): Strategic Studies Group
Genre(s): Real-Time Strategy
Release Date: Dec 15, 2008
Kharkov: Disaster on the Donets brings to life a c
Game Name: Kharkov: Disaster on the Donets
Platform: PC
Publisher(s): Matrix Games
Developer(s): Strategic Studies Group
Genre(s): Real-Time Strategy
Release Date: Dec 15, 2008
Kharkov: Disaster on the Donets brings to life a campaign of epic scale and dynamic battles on the Eastern Front of World War II.
Command the Soviet forces, newly confident after stopping and throwing back the Barbarossa offensive, or try the elite and seasoned German army now reconstituted after winter losses and ready to regain the initiative. Two separate forces prepared offensives in the same area in the Spring of 1942. When the dust had cleared the Germans had managed a great victory that opened the doors to the drive on Stalingrad. But the outcome was far from certain and in Kharkov: Disaster on the Donets, history is yours to rewrite.
This new system allows both regimental and battalion level combat, while incorporating many innovative features such as off-map reinforcement decisions and on-map historical areas of operation with mystery variants to increase replayability and limit the effect of hindsight. Along with the substantially improved and simplified supply and movement systems, a new bonus and advantage system for headquarters effects, simplified direct fire and better combat tables, an improved strong points system and the ability to create hedgehog defenses make this the most advanced and realistic SSG design to date.
Successor to the highly popular and award winning Decisive Battles and Battlefront engines, combining the best elements of both
An innovative and fun area of operation system which limits unrealistic redeployments for both players, with changes triggered as local objectives are achieved and based on mystery variants to keep the enemy guessing
Improved and simplified supply, movement and direct combat systems
Improved combat tables that better model diminishing returns and new HQ bonuses that can affect Direct and Indirect Fire
Improved strong points and new hedgehog rules
Models both battalion and regimental combat
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