PC DOOM 3

The discovery of ancient underground ruins on Mars

DOOM 3

Game Info

Game Name: DOOM 3

Platform: PC

Publisher(s): id Software

Developer(s): id Software

Genre(s): FPS

Release Date: Aug 3, 2004

Platforms

PC

Overview

The discovery of ancient underground ruins on Mars        

The story of Doom 3 surrounds the discovery of ancient underground ruins on Mars. Tablets found at these sites record how an ancient Martian race developed a form of teleporter technology.They realized an important fact all too late, however; the route the teleporter took passed through Hell. Quickly invaded by demons, this alien race created and sacrificed themselves to a weapon known as the Soul Cube. This Cube, powered by the souls of almost every being of this alien race, was used by their strongest warrior to defeat and contain the demons in Hell.

WEAPONS
There are numerous weapons available in Doom 3. The game inherits a number of weapons from its predecessors Doom and Doom II, while adding several new weapons and modifying several of the old standbys. The iconic chainsaw and BFG 9000 return, as do the pistol, shotgun, chain gun, rocket launcher, and plasma gun. New additions include the flashlight (vital as a light source), hand grenades, a machine gun, and an alien artifact known as the Soul Cube.

MULTIPLAYER
Doom 3 was released with a four-player deathmatch multiplayer component only. However, computer game mmodders released an eight-player support patch soon after release, and this aspect was included in the Resurrection of Evil expansion.
As a typical deathmatch game, the player's objective is to kill other players as many times as possible within an allotted amount of time, or to reach a specified number of kills before the opposition does. The player begins each game and respawn with a basic set of weapons: flashlight, a pistol with four spare magazines, and two grenades; RoE adds a machine gun with 30 bullets. The player may acquire health items, armor, ammunition, power-ups, and most of the weapons featured in the single player campaign, which respawn after a fixed amount of time upon being picked up. In a new twist, players can steal other players' weapons by attacking them with the fist. When a player is punched, they forfeit the current weapon they are holding to the attacker.
In addition to deathmatch, three similar gametypes exist. In team deathmatch, players are placed on either the Red team or the Blue team, and the opposing teams fight. In tourney mode, two players duel while the others wait in queue; at the end of the match, the victor faces the next challenger and the loser is placed at the end of the waiting line. In last man standing, players are each allotted a specified number of lives; when a player loses all their lives, they are forced to spectate until the end of the match.
Three power-ups exist in multiplayer: berserk, mega health, and invisibility; the latter two do not appear in the single-player campaign. Berserk lasts for 30 seconds, enhancing the player's speed by a factor of 1.5 and tripling their damage given. Mega health boosts the player's health to 200, exceeding the health limit of 100. Invisibility lasts for 30 seconds, and renders the player nearly invisible; the power-up emits a subtle green glow, and does not conceal wounds.
 


 WEAPONS

There are numerous weapons available in Doom 3. The game inherits a number of weapons from its predecessors Doom and Doom II, while adding several new weapons and modifying several of the old standbys. The iconic chainsaw and BFG 9000 return, as do the pistol, shotgun, chain gun, rocket launcher, and plasma gun. New additions include the flashlight (vital as a light source), hand grenades, a machine gun, and an alien artifact known as the Soul Cube.

 


 MULTIPLAYER

 

Doom 3 was released with a four-player deathmatch multiplayer component only. However, computer game mmodders released an eight-player support patch soon after release, and this aspect was included in the Resurrection of Evil expansion.

As a typical deathmatch game, the player's objective is to kill other players as many times as possible within an allotted amount of time, or to reach a specified number of kills before the opposition does. The player begins each game and respawn with a basic set of weapons: flashlight, a pistol with four spare magazines, and two grenades; RoE adds a machine gun with 30 bullets. The player may acquire health items, armor, ammunition, power-ups, and most of the weapons featured in the single player campaign, which respawn after a fixed amount of time upon being picked up. In a new twist, players can steal other players' weapons by attacking them with the fist. When a player is punched, they forfeit the current weapon they are holding to the attacker.

In addition to deathmatch, three similar gametypes exist. In team deathmatch, players are placed on either the Red team or the Blue team, and the opposing teams fight. In tourney mode, two players duel while the others wait in queue; at the end of the match, the victor faces the next challenger and the loser is placed at the end of the waiting line. In last man standing, players are each allotted a specified number of lives; when a player loses all their lives, they are forced to spectate until the end of the match.

Three power-ups exist in multiplayer: berserk, mega health, and invisibility; the latter two do not appear in the single-player campaign. Berserk lasts for 30 seconds, enhancing the player's speed by a factor of 1.5 and tripling their damage given. Mega health boosts the player's health to 200, exceeding the health limit of 100. Invisibility lasts for 30 seconds, and renders the player nearly invisible; the power-up emits a subtle green glow, and does not conceal wounds. 

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